Box model
Content → padding → border → margin. Always box-sizing: border-box (set in base.css).
Flexbox
One-dimensional layout with gap. The brand's default for rows of controls.
CSS Grid
Two-dimensional layout. Track sizing with fr, plus named areas.
Position
absolute children anchor to a relative parent — the basis of badges & captions.
Transitions
Hover the block — transition eases transform + shadow. Easing var(--ease).
Transforms
rotate · skew · scale · translate.
Keyframe animation
Declared with @keyframes; gated by prefers-reduced-motion.
Gradients
Linear, radial, conic — brand colours only (no synthetic purple meshes).
Filters & blend modes
Tone photos to brand: grayscale, warm sepia, and a gold mix-blend-mode: overlay wash.



Typography & columns
Multi-column flow, text-wrap: pretty, and the brand line-height.
Our map is hand-terraformed after the fields south of the city — rolling wheat, evergreen windbreaks, and the towers just visible through the trees at golden hour. Land claims, towns, and a player-run economy keep it alive; the web map and Discord presence keep it connected.
Pseudo-classes & ::before
:first-child, :nth-child(even), and generated content.
- First — accented
- Second
- Third
- Fourth
Generated quote mark via ::before
clip-path
Polygon clipping for voxel/arrow shapes.