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Every version we built

Donkey Kong

We built 6 instances of Donkey Kong. Part of the second game-pack in v1.0, v2, v2.0 and best-of, rebuilt in the modular rewrite, and shipped natively in the pure-C# cabinet - 6 instances.

Play now - the pure-C# cabinet

The Blazor cabinet is deep-linkable: it boots Donkey Kong straight from ?run=donkey-kong. It is a heavy WebAssembly boot, so it loads only when you press Play.

Donkey Kong

Runs on your own CPU in the pure-C# cabinet. First boot fetches the WASM runtime, then types apt-get install donkey-kong and launches it for you.

Prefer the full cabinet? Open kull.games/kull-arcade/?run=donkey-kong in its own tab.