A collection of collections
Arcade Collections
We rebuilt the arcade over and over - a dozen JavaScript collections, each a fresh engine, plus a pure-C# Blazor cabinet. This hub flips the view: instead of a shelf of collections, it gathers every version of a single title onto one page - so you can see how many times we actually built Tetris, and play the cabinet cut live.
Pick a title
Each page has a live click-to-play cabinet build plus a link to every JavaScript collection the title shipped in. Counts are derived directly from each collection's game registry - no rounding.
Every one of the 11 canvas collections, plus the pure-C# cabinet.
A spine title in all 11 canvas collections, plus the cabinet.
Shipped in every canvas collection and again in the C# cabinet.
KullMissile across all 11 collections, plus the native cabinet build.
The second game-pack (v1.0, v2, v2.0, best-of), the modular rewrite and the cabinet.
Second game-pack in four collections, plus the modular rewrite and the cabinet.
Second game-pack in four collections, the modular rewrite and the cabinet.
The v2-only add-on pack, plus the native pure-C# cabinet.
A v2 add-on clone - the only canvas cut that ships it - plus the cabinet.
The v2-only tube shooter, plus the pure-C# cabinet.
titles form the spine
Thirteen games appear in all 11 JavaScript collections - the constant core every rebuild carried forward, from the earliest single-file showcase to the modular rewrite. Four of them have their own page above; the rest live inside each collection's menu.