Every version we built
Rampage
We built 6 instances of Rampage. Shipped in the second game-pack across v1.0, v2, v2.0 and best-of, re-authored in the modular rewrite, and present in the pure-C# cabinet - 6 instances.
Play now - the pure-C# cabinet
The Blazor cabinet is deep-linkable: it
boots Rampage straight from ?run=rampage. It is a heavy WebAssembly boot,
so it loads only when you press Play.
Rampage
Runs on your own CPU in the pure-C# cabinet. First boot fetches the WASM runtime, then types
apt-get install rampage and launches it for you.
Prefer the full cabinet? Open kull.games/kull-arcade/?run=rampage in its own tab.
Every JavaScript version with Rampage
Each card opens the collection it shipped in. The canvas collections are kiosk menus with no deep-link, so a link lands you on that version's menu - pick Rampage from the grid.
Opens the v1.0 collection menu, then select Rampage. (These canvas collections are menu-only, so the link lands on the collection, not the game.)
Opens the v2 collection menu, then select Rampage. (These canvas collections are menu-only, so the link lands on the collection, not the game.)
Opens the v2.0 collection menu, then select Rampage. (These canvas collections are menu-only, so the link lands on the collection, not the game.)
Opens the best-of collection menu, then select Rampage. (These canvas collections are menu-only, so the link lands on the collection, not the game.)
Opens the modular collection menu, then select Rampage. (These canvas collections are menu-only, so the link lands on the collection, not the game.)