Monsters / Animated Object
Animated Object
CR 3 - 800 XP - N Medium Construct
Stat block
AC14 (touch 10, flat-footed 14)HP36 (3d10+20)SavesFort +1, Ref +1, Will +-4Meleeslam +5 (1d6+3)Speed30 ft.AbilitiesStr 14, Dex 10, Con 10, Int -, Wis 1, Cha 1BAB / CMB / CMD+3 / +5 / 15Sensesdarkvision 60 ft., low-light vision; Perception -5Environmentany
immune construct traits
Combat brain - every behavior cites its line (1 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
mindless (from intelligence)
Int - (no Intelligence score)
Int - (no Intelligence score)
From the entry
Animated objects have a number of Construction Points (CP) used to purchase abilities and defenses in addition to those presented above. A medium animated object has 2 CP; differently sized objects have CP totals as detailed on the size chart on this page. If an animated object spends more CP than its size category would allow, its CR increases by 1 (minimum of +1) for every 2 additional CP spent. Additional Attack (Ex, 1 CP) : Gains an additional slam attack. Additional Movement (Ex, 1 CP) : Gains a new mode of movement (burrow, climb, fly [clumsy], or swim) at a speed equal to its base speed. Constrict (Ex, 1 CP) : Gains constrict with its slam attacks (the object must have grab before it can take this ability). Faster (Ex, 1 CP) : One of the object's movement modes increases by +10 ft. Grab (Ex, 1 CP) : Gains grab special attack with slam attacks. Metal (Ex, 2 CP) : The object is m...