Monsters / Archon, Hound

Archon, Hound

CR 4 - 1,200 XP - LG Medium Outsider

Stat block

AC19 (touch 10, flat-footed 19)HP39 (6d10+6)SavesFort +6, Ref +5, Will +5Meleebite +8 (1d8+3), slam +8 (1d4+1) or mwk greatsword +9/+4 (2d6+3), bite +3 (1d8+2)Speed40 ft.AbilitiesStr 15, Dex 10, Con 13, Int 10, Wis 13, Cha 12BAB / CMB / CMD+6 / +8 / 18Sensesdarkvision 60 ft., detect evil, low-light vision, scent; Perception +10Environmentany (Heaven)
DR 10/evilimmune electricityimmune petrificationSR 15

Combat brain - every behavior cites its line (6 rules)

Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.

pack-hunter (from lore)
Such missions make hound archons perhaps the most likely celestials one might encounter upon the Lower Planes, and packs of swift-moving wolves occasionally reveal the...
scent-tracking (from senses)
senses: scent - hidden prey is found, not lost
strikes-first (from feats)
feats: Improved Initiative - it moves before you do
power-attack (from feats)
feats: Power Attack - trades accuracy for damage when the hit is likely
night-hunter (from senses)
senses: darkvision 60 ft., detect evil, low-light vision, scent; Perception +10 - hunts where prey is blind
holds-line (from alignment)
alignment LG, Int 10 - disciplined: keeps formation, never chases alone

From the entry

A hound archon can assume any canine form of Small to Large size, as if using beast shape II. While in canine form, the hound archon loses its bite, slam, and greatsword attacks, but gains the bite attack of the form it chooses. For the purposes of this ability, canines include any dog-like or wolf-like creature of the animal type. Hound archons look like well-muscled humans with canine heads typically resembling those of noble-looking wolves or dogs. Well trained, they prefer to make use of their greatswords in battle, though they are equally adept with their natural weapons. Hound archons loathe killing mortals and prefer to disarm or incapacitate even evil individuals when they can. Against fiends and the irredeemably corrupt, though, they show no mercy. Hound archons are disciplined soldiers and sentinels. Occasionally good-aligned deities send them to watch over specific places a...