Monsters / Centaur

Centaur

CR 3 - 800 XP - N Large Monstrous Humanoid

Stat block

AC20 (touch 11, flat-footed 18)HP30 (4d10+8)SavesFort +3, Ref +6, Will +6Meleelongsword +5 (1d8+2/19-20), 2 hooves +0 (1d6+1)Rangedspear +5 (1d8+2/x3)Speed50 ft. (35 ft. in armor)AbilitiesStr 15, Dex 14, Con 15, Int 11, Wis 14, Cha 12BAB / CMB / CMD+4 / +7 / 19Sensesdarkvision 60 ft.; Perception +7Environmenttemperate forests and plains

Combat brain - every behavior cites its line (3 rules)

Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.

territorial (from lore)
Many races remain wary of centaurs, though, largely due to legends of territorial beastmen and the regular, violent encounters the centaurs have with stubborn settlers...
strikes-first (from feats)
feats: Improved Initiative - it moves before you do
night-hunter (from senses)
senses: darkvision 60 ft.; Perception +7 - hunts where prey is blind

From the entry

Although a centaur is Large, its upper torso is the same size as that of a Medium humanoid. As a result, they wield weapons as if they were one size category smaller than their actual size (Medium for most centaurs). Legendary hunters and skilled warriors, centaurs are part man and part horse. Typically found on the fringes of civilization, these stoic people vary widely in appearance, their skin tones typically appearing deeply tanned but similar to the humans who occupy nearby regions, while their lower bodies borrow the colorations of local equines. Centaur hair and eyes trend toward darker colors and their features tend to be broad, while the overall bulk of their bodies is influenced by the size of the horses their lower quarters resemble. Thus, while an average centaur stands over 7 feet tall and weights upward of 2,000 pounds, there are vast regional variations-from lean plains...