Monsters / Couatl

Couatl

CR 10 - 9,600 XP - LG Large Outsider

Stat block

AC22 (touch 13, flat-footed 18)HP126 (12d10+60)SavesFort +9, Ref +13, Will +14Meleebite +16 (1d8+7 plus grab and poison)Speed20 ft., fly 60 ft. (good)AbilitiesStr 20, Dex 16, Con 20, Int 17, Wis 19, Cha 17BAB / CMB / CMD+12 / +18 / 32Sensesdarkvision 60 ft., detect chaos/evil/good/law; Perception +23Environmentwarm forests

Combat brain - every behavior cites its line (5 rules)

Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.

constrict (from special_attacks)
special attacks: constrict 1d8+7 each round it holds
grapple-grab (from melee)
melee: bite +16 (1d8+7 plus grab and poison) - grab rides the hit
strikes-first (from feats)
feats: Improved Initiative - it moves before you do
night-hunter (from senses)
senses: darkvision 60 ft., detect chaos/evil/good/law; Perception +23 - hunts where prey is blind
holds-line (from alignment)
alignment LG, Int 17 - disciplined: keeps formation, never chases alone

On-hit riders and breath

constrict1d8+7

From the entry

A couatl casts spells as a 9th-level sorcerer, and can cast spells from the cleric list as well as those normally available to a sorcerer. Cleric spells are considered arcane spells for a couatl, meaning that the creature does not need a divine focus to cast them. The save DC is Constitution-based. Bite: Couatls are servants of lawful and good deities, though some operate independently of any greater being. Respected and admired for their wisdom and beauty, they try to steer mortals onto the right path and use their powers to fight evil, particularly those known to shift between the planes. Some couatls are viewed as benevolent gods by isolated societies, and while most couatls cringe at the thought of pretending to be a god, they allow such misconceptions to continue since they allow the couatls to guide and coax these societies onto paths of peace and cooperation with their neighbor...