Monsters / Dragon, Chromatic, Black, Adult
Dragon, Chromatic, Black, Adult
CR 11 - 12,800 XP - CE Large Dragon
Stat block
AC28 (touch 10, flat-footed 27)HP161 (14d12+70)SavesFort +14, Ref +10, Will +12Meleebite +21 (2d6+10), 2 claws +20 (1d8+7), 2 wings +15 (1d6+3), tail +15 (1d8+10)Speed60 ft., fly 200 ft. (poor), swim 60 ft.AbilitiesStr 25, Dex 12, Con 21, Int 14, Wis 17, Cha 14BAB / CMB / CMD+14 / +22 / 33Sensesdragon senses; Perception +24
DR 5/magicimmune acidimmune paralysisimmune sleepSR 22
Combat brain - every behavior cites its line (5 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
breath-weapon (from special_attacks)
special attacks: breath weapon (80-ft line, 12d6 acid, DC 22)
special attacks: breath weapon (80-ft line, 12d6 acid, DC 22)
bruiser (from abilities)
abilities: Str 25 over Dex 12 - plant and full-attack, soak the hits
abilities: Str 25 over Dex 12 - plant and full-attack, soak the hits
strikes-first (from feats)
feats: Improved Initiative - it moves before you do
feats: Improved Initiative - it moves before you do
power-attack (from feats)
feats: Power Attack - trades accuracy for damage when the hit is likely
feats: Power Attack - trades accuracy for damage when the hit is likely
targets-weakest (from alignment)
alignment CE, Int 14 - picks off the wounded and the unarmored first
alignment CE, Int 14 - picks off the wounded and the unarmored first
On-hit riders and breath
breath weapon12d6DC 22 Reflex
breath80-ft line, 12d6acid, DC 22