Monsters / Dragon, Chromatic, Green, Young
Dragon, Chromatic, Green, Young
CR 8 - 4,800 XP - LE Large Dragon
Stat block
AC20 (touch 10, flat-footed 19)HP85 (9d12+27)SavesFort +9, Ref +7, Will +9Meleebite +13 (2d6+7), 2 claws +13 (1d8+5), 2 wings +8 (1d6+2), tail slap +8 (1d8+7)Speed40 ft., fly 200 ft. (poor), swim 40 ft.AbilitiesStr 21, Dex 12, Con 17, Int 12, Wis 13, Cha 12BAB / CMB / CMD+9 / +15 / 26Sensesdragon senses; Perception +15
immune acidimmune paralysisimmune sleep
Combat brain - every behavior cites its line (5 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
breath-weapon (from special_attacks)
special attacks: breath weapon (40-ft cone, 6d6 acid, DC 17)
special attacks: breath weapon (40-ft cone, 6d6 acid, DC 17)
bruiser (from abilities)
abilities: Str 21 over Dex 12 - plant and full-attack, soak the hits
abilities: Str 21 over Dex 12 - plant and full-attack, soak the hits
power-attack (from feats)
feats: Power Attack - trades accuracy for damage when the hit is likely
feats: Power Attack - trades accuracy for damage when the hit is likely
targets-weakest (from alignment)
alignment LE, Int 12 - picks off the wounded and the unarmored first
alignment LE, Int 12 - picks off the wounded and the unarmored first
holds-line (from alignment)
alignment LE, Int 12 - disciplined: keeps formation, never chases alone
alignment LE, Int 12 - disciplined: keeps formation, never chases alone
On-hit riders and breath
breath weapon6d6DC 17 Reflex
breath40-ft cone, 6d6acid, DC 17