Monsters / Drow
Drow
CR 1/3 - 135 XP - CE Medium Humanoid
Stat block
AC15 (touch 12, flat-footed 13)HP5 (1d10)SavesFort +2, Ref +2, Will +-1Meleerapier +2 (1d6/18-20)Rangedhand crossbow +3 (1d4/19-20 plus poison)Speed30 ft.AbilitiesStr 11, Dex 15, Con 10, Int 10, Wis 9, Cha 10BAB / CMB / CMD+1 / +1 / 13Sensesdarkvision 120 ft.; Perception +2Environmentunderground
immune sleepvulnerable light blindnessSR 7
Combat brain - every behavior cites its line (6 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
ambush (from lore)
They prefer to attack from ambush or to lure enemies into situations where they clearly have the upper hand.
They prefer to attack from ambush or to lure enemies into situations where they clearly have the upper hand.
lure (from lore)
They prefer to attack from ambush or to lure enemies into situations where they clearly have the upper hand.
They prefer to attack from ambush or to lure enemies into situations where they clearly have the upper hand.
flee-when-hurt (from lore)
If things turn against them, drow are quick to flee, leaving slaves and minions to cover their escape.
If things turn against them, drow are quick to flee, leaving slaves and minions to cover their escape.
skirmisher (from abilities)
abilities: Dex 15 over Str 11 - strike and slip away, never trade full attacks
abilities: Dex 15 over Str 11 - strike and slip away, never trade full attacks
night-hunter (from senses)
senses: darkvision 120 ft.; Perception +2 - hunts where prey is blind
senses: darkvision 120 ft.; Perception +2 - hunts where prey is blind
targets-weakest (from alignment)
alignment CE, Int 10 - picks off the wounded and the unarmored first
alignment CE, Int 10 - picks off the wounded and the unarmored first
From the entry
Drow are skilled in the use of poison and never risk accidentally poisoning themselves. Drow favor an insidious toxin that causes its victims to lapse into unconsciousness-this poison allows drow to capture slaves with great ease.
Although related to the elves, the drow are a vile and evil cousin at best. Sometimes called dark elves, these cunning creatures prowl the caves and tunnels of the world below, ruling vast subterranean cities through fear and might. Worshiping demons and enslaving most races they encounter, the drow are among the underworld's most feared and hated denizens.
Drow are shorter and a bit more slender than their surface-dwelling kin, but they are otherwise physically similar. Drow have dark skin, ranging from black to a hazy purple hue. Most drow have white or silver hair and white or red eyes, but other colors are not unheard of.
Drow society is ruled over by po...