Monsters / Elemental, Air, Greater

Elemental, Air, Greater

CR 9 - 6,400 XP - N Huge Outsider

Stat block

AC25 (touch 19, flat-footed 14)HP123 (13d10+52)SavesFort +12, Ref +18, Will +6Melee2 slams +21 (2d8+7)Speedfly 100 ft. (perfect)AbilitiesStr 24, Dex 31, Con 18, Int 8, Wis 11, Cha 11BAB / CMB / CMD+13 / +22 / 43Sensesdarkvision 60 ft.; Perception +16
DR 10/-immune elemental traits

Combat brain - every behavior cites its line (5 rules)

Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.

flyby (from feats)
feats: Flyby Attack + fly speed - strike and wing away each pass
skirmisher (from abilities)
abilities: Dex 31 over Str 24 - strike and slip away, never trade full attacks
aoo-coverage (from feats)
feats: Combat Reflexes - movement through its reach is punished
strikes-first (from feats)
feats: Improved Initiative - it moves before you do
night-hunter (from senses)
senses: darkvision 60 ft.; Perception +16 - hunts where prey is blind

On-hit riders and breath

whirlwindDC 23 Reflex