Monsters / Elemental, Air, Large

Elemental, Air, Large

CR 5 - 1,600 XP - N Large Outsider

Stat block

AC21 (touch 17, flat-footed 13)HP68 (8d10+24)SavesFort +9, Ref +13, Will +2Melee2 slams +14 (1d8+4)Speedfly 100 ft. (perfect)AbilitiesStr 18, Dex 25, Con 16, Int 6, Wis 11, Cha 11BAB / CMB / CMD+8 / +13 / 31Sensesdarkvision 60 ft.; Perception +11
DR 5/-immune elemental traits

Combat brain - every behavior cites its line (5 rules)

Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.

flyby (from feats)
feats: Flyby Attack + fly speed - strike and wing away each pass
skirmisher (from abilities)
abilities: Dex 25 over Str 18 - strike and slip away, never trade full attacks
aoo-coverage (from feats)
feats: Combat Reflexes - movement through its reach is punished
strikes-first (from feats)
feats: Improved Initiative - it moves before you do
night-hunter (from senses)
senses: darkvision 60 ft.; Perception +11 - hunts where prey is blind

On-hit riders and breath

whirlwindDC 18 Reflex