Monsters / Elemental, Earth, Greater

Elemental, Earth, Greater

CR 9 - 6,400 XP - N Huge Outsider

Stat block

AC21 (touch 7, flat-footed 21)HP136 (13d10+65)SavesFort +13, Ref +3, Will +8Melee2 slams +21 (2d10+10)Speed20 ft., burrow 20 ft., earth glideAbilitiesStr 30, Dex 8, Con 21, Int 8, Wis 11, Cha 11BAB / CMB / CMD+13 / +25 / 34Sensesdarkvision 60 ft., tremorsense 60 ft.; Perception +16
DR 10/-immune elemental traits

Combat brain - every behavior cites its line (3 rules)

Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.

bruiser (from abilities)
abilities: Str 30 over Dex 8 - plant and full-attack, soak the hits
power-attack (from feats)
feats: Power Attack - trades accuracy for damage when the hit is likely
night-hunter (from senses)
senses: darkvision 60 ft., tremorsense 60 ft.; Perception +16 - hunts where prey is blind

On-hit riders and breath

earth mastery