Monsters / Elemental, Earth, Medium
Elemental, Earth, Medium
CR 3 - 800 XP - N Medium Outsider
Stat block
AC18 (touch 9, flat-footed 18)HP34 (4d10+12)SavesFort +7, Ref +0, Will +4Meleeslam +9 (1d8+7)Speed20 ft., burrow 20 ft., earth glideAbilitiesStr 20, Dex 8, Con 17, Int 4, Wis 11, Cha 11BAB / CMB / CMD+4 / +9 / 18Sensesdarkvision 60 ft., tremorsense 60 ft.; Perception +7
immune elemental traits
Combat brain - every behavior cites its line (3 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
bruiser (from abilities)
abilities: Str 20 over Dex 8 - plant and full-attack, soak the hits
abilities: Str 20 over Dex 8 - plant and full-attack, soak the hits
power-attack (from feats)
feats: Power Attack - trades accuracy for damage when the hit is likely
feats: Power Attack - trades accuracy for damage when the hit is likely
night-hunter (from senses)
senses: darkvision 60 ft., tremorsense 60 ft.; Perception +7 - hunts where prey is blind
senses: darkvision 60 ft., tremorsense 60 ft.; Perception +7 - hunts where prey is blind
On-hit riders and breath
earth mastery