Monsters / Elemental, Water, Elder
Elemental, Water, Elder
CR 11 - 12,800 XP - N Huge Outsider
Stat block
AC24 (touch 15, flat-footed 17)HP152 (16d10+64)SavesFort +14, Ref +18, Will +5Melee2 slams +24 (2d10+10/19-20)Speed20 ft., swim 90 ft.AbilitiesStr 30, Dex 22, Con 19, Int 10, Wis 11, Cha 11BAB / CMB / CMD+16 / +28 / 45Sensesdarkvision 60 ft.; Perception +19
DR 10/-immune elemental traits
Combat brain - every behavior cites its line (3 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
bruiser (from abilities)
abilities: Str 30 over Dex 22 - plant and full-attack, soak the hits
abilities: Str 30 over Dex 22 - plant and full-attack, soak the hits
power-attack (from feats)
feats: Power Attack - trades accuracy for damage when the hit is likely
feats: Power Attack - trades accuracy for damage when the hit is likely
night-hunter (from senses)
senses: darkvision 60 ft.; Perception +19 - hunts where prey is blind
senses: darkvision 60 ft.; Perception +19 - hunts where prey is blind
On-hit riders and breath
water mastery
vortexDC 28 Reflex
drenchDC 28 Fortitude
From the entry
Water elementals are patient, relentless creatures made of living fresh or salt water. They prefer to hide or drag their opponents into the water to gain an advantage.
As with other elementals, all water elementals have their own unique shapes and appearances. Most appear as wave-like creatures with vaguely humanoid faces and smaller wave "arms" to either side. Another common form is that of any aquatic creature, such as a shark or octopus, but made entirely out of water.
Elemental Height Weight Vortex Save DC Vortex Height Small 4 ft. 34 lb. 13 10-20 ft. Medium 8 ft. 280 lbs. 15 10-30 ft. Large 16 ft. 2,250 lbs. 19 10-40 ft. Huge 32 ft. 18,000 lbs. 22 10-50 ft. Greater 36 ft. 21,000 lbs. 25 10-60 ft. Elder 40 ft. 24,000 lbs. 28 10-60 ft.