Monsters / Elemental, Water, Large

Elemental, Water, Large

CR 5 - 1,600 XP - N Large Outsider

Stat block

AC18 (touch 12, flat-footed 15)HP68 (8d10+24)SavesFort +9, Ref +8, Will +2Melee2 slams +12 (1d8+5)Speed20 ft., swim 90 ft.AbilitiesStr 20, Dex 14, Con 17, Int 6, Wis 11, Cha 11BAB / CMB / CMD+8 / +14 / 27Sensesdarkvision 60 ft.; Perception +9
DR 5/-immune elemental traits

Combat brain - every behavior cites its line (3 rules)

Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.

bruiser (from abilities)
abilities: Str 20 over Dex 14 - plant and full-attack, soak the hits
power-attack (from feats)
feats: Power Attack - trades accuracy for damage when the hit is likely
night-hunter (from senses)
senses: darkvision 60 ft.; Perception +9 - hunts where prey is blind

On-hit riders and breath

water mastery
vortexDC 19 Reflex
drenchDC 19 Fortitude