Monsters / Elephant

Elephant

CR 7 - 3,200 XP - N Huge Animal

Stat block

AC17 (touch 8, flat-footed 17)HP93 (11d8+44)SavesFort +13, Ref +7, Will +6Meleegore +16 (2d8+10), slam +16 (2d6+10)Speed40 ft.AbilitiesStr 30, Dex 10, Con 19, Int 2, Wis 13, Cha 7BAB / CMB / CMD+8 / +20 / 30Senseslow-light vision, scent; Perception +21Environmentwarm plains

Combat brain - every behavior cites its line (2 rules)

Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.

bruiser (from abilities)
abilities: Str 30 over Dex 10 - plant and full-attack, soak the hits
power-attack (from feats)
feats: Power Attack - trades accuracy for damage when the hit is likely

On-hit riders and breath

trample2d8+15DC 25 Reflex

From the entry

These large land animals, majestically wandering the plains in tightly knit family herds, are symbols of wisdom and strength. Having few natural predators, elephants are sometimes hunted for their ivory tusks. These tusks often become jewelry, statuettes, and trinkets for the wealthy.