Monsters / Gargoyle
Gargoyle
CR 4 - 1,200 XP - CE Medium Monstrous Humanoid
Stat block
AC16 (touch 12, flat-footed 14)HP42 (5d10+15)SavesFort +4, Ref +6, Will +4Melee2 claws +7 (1d6+2), bite +7 (1d4+2), gore +7 (1d4+2)Speed40 ft., fly 60 ft. (average)AbilitiesStr 15, Dex 14, Con 16, Int 6, Wis 11, Cha 7BAB / CMB / CMD+5 / +7 / 19Sensesdarkvision 60 ft.; Perception +5Environmentany
DR 10/magic
Combat brain - every behavior cites its line (3 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
territorial (from lore)
Books, stolen trinkets, weapons, and grisly trophies harvested from fallen foes are just a few examples of the types of things a gargoyle might collect to decorate its...
Books, stolen trinkets, weapons, and grisly trophies harvested from fallen foes are just a few examples of the types of things a gargoyle might collect to decorate its...
strikes-first (from feats)
feats: Improved Initiative - it moves before you do
feats: Improved Initiative - it moves before you do
night-hunter (from senses)
senses: darkvision 60 ft.; Perception +5 - hunts where prey is blind
senses: darkvision 60 ft.; Perception +5 - hunts where prey is blind
From the entry
A gargoyle can hold itself so still it appears to be a statue. A gargoyle that uses freeze can take 20 on its Stealth check to hide in plain sight as a stone statue.
Gargoyles often appear to be winged stone statues, for they can perch indefinitely without moving, allowing them to surprise their foes. Gargoyles tend toward obsessive-compulsive behaviors that are as varied as their kind is plentiful. Books, stolen trinkets, weapons, and grisly trophies harvested from fallen foes are just a few examples of the types of things a gargoyle might collect to decorate its lair and territory. Gargoyles tend toward a solitary lifestyle, though they sometimes form fearsome groups called "wings" for protection and sport. In certain conditions, a tribe of gargoyles might even ally with other creatures, but even the most stable alliances with a gargoyle tribe can collapse for the smallest of reason...