Monsters / Genie, Shaitan
Genie, Shaitan
CR 7 - 3,200 XP - LN Large Outsider
Stat block
AC20 (touch 10, flat-footed 19)HP85 (9d10+36)SavesFort +10, Ref +4, Will +8Melee2 slams +13 (2d6+5) or mwk scimitar +14/+9 (1d8+7/18-20)Speed20 ft., burrow 60 ft., climb 20 ft.AbilitiesStr 20, Dex 13, Con 19, Int 14, Wis 14, Cha 15BAB / CMB / CMD+9 / +15 / 26Sensesdarkvision 60 ft., tremorsense 60 ft.; Perception +14Environmentany (Plane of Earth)
immune electricity
Combat brain - every behavior cites its line (5 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
bruiser (from abilities)
abilities: Str 20 over Dex 13 - plant and full-attack, soak the hits
abilities: Str 20 over Dex 13 - plant and full-attack, soak the hits
strikes-first (from feats)
feats: Improved Initiative - it moves before you do
feats: Improved Initiative - it moves before you do
power-attack (from feats)
feats: Power Attack - trades accuracy for damage when the hit is likely
feats: Power Attack - trades accuracy for damage when the hit is likely
night-hunter (from senses)
senses: darkvision 60 ft., tremorsense 60 ft.; Perception +14 - hunts where prey is blind
senses: darkvision 60 ft., tremorsense 60 ft.; Perception +14 - hunts where prey is blind
holds-line (from alignment)
alignment LN, Int 14 - disciplined: keeps formation, never chases alone
alignment LN, Int 14 - disciplined: keeps formation, never chases alone
On-hit riders and breath
earth mastery
metalmorph
curse
stone curse
From the entry
A shaitan gains a +1 bonus on attack and damage rolls and a +2 bonus on opposed Strength-based checks if both it and its foe are touching the ground. It takes a -4 penalty on attack and damage rolls against airborne or waterborne opponents.
As a standard action, a shaitan may touch a single metal object of no more than 10 pounds and transform it into any other metal for 1 day.
If a shaitan wins a bull rush check by 5 or more and pushes its target into a stone barrier, the target must make a DC 19 Reflex save or be forced into the barrier as if the target had cast meld into stone until the victim makes a successful DC 19 Fortitude save as a full-round action to exit the stone. The save DCs are Strength-based.
This functions as the earth elemental's earth glide ability, except the shaitan can move through stone, dirt, crystal, or metal.
Shaitans are boastful and proud genies from the Pl...