Monsters / Giant, Storm

Giant, Storm

CR 13 - 25,600 XP - CG Huge Humanoid

Stat block

AC28 (touch 10, flat-footed 26)HP199 (19d8+114)SavesFort +17, Ref +8, Will +13Meleemwk greatsword +27/+22/+17 (4d6+21/17-20) or 2 slams +26 (2d6+14)Rangedmwk composite longbow +15/+10/+5 (3d6+14/x3)Speed50 ft., swim 40 ft. (35 ft., swim 30 ft. in armor)AbilitiesStr 39, Dex 14, Con 23, Int 16, Wis 20, Cha 15BAB / CMB / CMD+14 / +30 / 42Senseslow-light vision; Perception +27Environmentany warm
immune electricity

Combat brain - every behavior cites its line (3 rules)

Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.

bruiser (from abilities)
abilities: Str 39 over Dex 14 - plant and full-attack, soak the hits
aoo-coverage (from feats)
feats: Combat Reflexes - movement through its reach is punished
power-attack (from feats)
feats: Power Attack - trades accuracy for damage when the hit is likely

From the entry

Storm giants are proficient with all simple and all martial weapons. Storm giants can breathe water as well as air. Storm giants tend toward tanned complexions, though some rare specimens have violet skin, deep violet or blue-black hair, and silvery gray or purple eyes. Such violet coloration is considered to be good luck among storm giants, and those possessing it tend to become leaders among their kind. Adults are typically 21 feet tall and weigh 12,000 pounds. Storm giants can live to be 600 years old. When at rest, they prefer to wear short, loose tunics belted at the waist, sandals or bare feet, and headbands. They wear a few pieces of simple but finely crafted jewelry, with anklets (favored by barefoot giants), rings, or circlets being most common. Yet when they outfit themselves for battle, they don shimmering breastplates and wield enormous greatswords and bows. Storm giants t...