Monsters / Hell Hound, Nessian
Hell Hound, Nessian
CR 9 - 6,400 XP - LE Large Outsider
Stat block
AC24 (touch 11, flat-footed 22)HP126 (12d10+60)SavesFort +13, Ref +10, Will +5Meleebite +20 (2d6+12/19-20 plus 2d6 fire)Speed40 ft.AbilitiesStr 27, Dex 15, Con 21, Int 4, Wis 12, Cha 6BAB / CMB / CMD+12 / +21 / 33Sensesdarkvision 60 ft., scent; Perception +12Environmentany (Hell)
immune firevulnerable cold
Combat brain - every behavior cites its line (3 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
bruiser (from abilities)
abilities: Str 27 over Dex 15 - plant and full-attack, soak the hits
abilities: Str 27 over Dex 15 - plant and full-attack, soak the hits
strikes-first (from feats)
feats: Improved Initiative - it moves before you do
feats: Improved Initiative - it moves before you do
night-hunter (from senses)
senses: darkvision 60 ft., scent; Perception +12 - hunts where prey is blind
senses: darkvision 60 ft., scent; Perception +12 - hunts where prey is blind
On-hit riders and breath
breath weapon1d4DC 2 Reflex
From the entry
All are fitted with shirts of fire-scorched barding, and the loyal beasts obey their master perfectly.
They are fearsome, snarling horrors in combat.