Monsters / Human Zombie
Human Zombie
CR 1/2 - 200 XP - NE Medium Undead
Stat block
AC12 (touch 10, flat-footed 12)HP12 (2d8+3)SavesFort +0, Ref +0, Will +3Meleeslam +4 (1d6+4)Speed30 ft.AbilitiesStr 17, Dex 10, Con 10, Int -, Wis 10, Cha 10BAB / CMB / CMD+1 / +4 / 14Sensesdarkvision 60 ft.; Perception +0Environmentany
DR 5/slashingimmune undead traits
Combat brain - every behavior cites its line (2 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
mindless (from intelligence)
Int - (no Intelligence score)
Int - (no Intelligence score)
bruiser (from abilities)
abilities: Str 17 over Dex 10 - plant and full-attack, soak the hits
abilities: Str 17 over Dex 10 - plant and full-attack, soak the hits
From the entry
Zombies are the animated corpses of dead creatures, forced into foul unlife via necromantic magic like animate dead . While the most commonly encountered zombies are slow and tough, others possess a variety of traits, allowing them to spread disease or move with increased speed.
Zombies are unthinking automatons, and can do little more than follow orders. When left unattended, zombies tend to mill about in search of living creatures to slaughter and devour. Zombies attack until destroyed, having no regard for their own safety.
Although capable of following orders, zombies are more often unleashed into an area with no command other than to kill living creatures. As a result, zombies are often encountered in packs, wandering around places the living frequent, looking for victims. Most zombies are created using animate dead . Such zombies are always of the standard type, unless the creat...