Monsters / Hyena
Hyena
CR 1 - 400 XP - N Medium Animal
Stat block
AC14 (touch 12, flat-footed 12)HP13 (2d8+4)SavesFort +5, Ref +5, Will +1Meleebite +3 (1d6+3 plus trip)Speed50 ft.AbilitiesStr 14, Dex 15, Con 15, Int 2, Wis 13, Cha 6BAB / CMB / CMD+1 / +3 / 15Senseslow-light vision, scent; Perception +7Environmentwarm plains
Combat brain - every behavior cites its line (3 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
trip (from melee)
melee: bite +3 (1d6+3 plus trip) - trip rides the hit
melee: bite +3 (1d6+3 plus trip) - trip rides the hit
pack-hunter (from lore)
Hyenas are pack hunters infamous for their cunning and their unnerving, laughter-like vocalizations.
Hyenas are pack hunters infamous for their cunning and their unnerving, laughter-like vocalizations.
scent-tracking (from senses)
senses: scent - hidden prey is found, not lost
senses: scent - hidden prey is found, not lost
From the entry
Hyenas are pack hunters infamous for their cunning and their unnerving, laughter-like vocalizations. They are largely scavengers, but aren't above supplementing their diet of carrion with fresh prey.
Hyenas tend to hunt alone, but when hunting as a pack they typically send one or two members against a foe's front while the rest of the pack circles and attacks from behind.
Many of the savage humanoid races, particularly gnolls, use hyenas as guard dogs. Such hyenas typically wear leather barding and are trained from birth to be vicious and savage-many such creatures are advanced hyenas.