Monsters / Invisible Stalker

Invisible Stalker

CR 7 - 3,200 XP - N Medium Outsider

Stat block

AC20 (touch 14, flat-footed 16)HP80 (7d10+42)SavesFort +11, Ref +11, Will +4Melee2 slams +12 (2d6+4)Speed30 ft., fly 30 (perfect)AbilitiesStr 18, Dex 19, Con 22, Int 14, Wis 15, Cha 11BAB / CMB / CMD+7 / +11 / 25Sensesdarkvision 60 ft.; Perception +12Environmentany (Plane of Air)
immune elemental traits

Combat brain - every behavior cites its line (4 rules)

Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.

stalk (from lore)
An invisible stalker takes no penalty to Survival checks when tracking and moving at any speed.
aoo-coverage (from feats)
feats: Combat Reflexes - movement through its reach is punished
strikes-first (from feats)
feats: Improved Initiative - it moves before you do
night-hunter (from senses)
senses: darkvision 60 ft.; Perception +12 - hunts where prey is blind

From the entry

An invisible stalker takes no penalty to Survival checks when tracking and moving at any speed. This ability is constant-an invisible stalker remains invisible at all times, even when attacking. As this ability is inherent, it is not subject to the invisibility purge spell. Against foes that cannot pinpoint it, the invisible stalker gains a +20 bonus on Stealth checks when moving, or +40 when standing still-these bonuses are not included in the statistics above. Very little is known about these enigmatic and mysterious creatures, as their very nature makes details of their true form difficult to discern. Brought to this world from the Plane of Air, these creatures fulfill tasks for those who conjure them. Invisible stalkers act as guardians, assassins, and trackers, occupations in which they excel. Their natural invisibility and skill at stealth allow them to follow their quarry witho...