Monsters / Mite
Mite
CR 1/4 - 100 XP - LE Small Fey
Stat block
AC12 (touch 12, flat-footed 11)HP3 (1d6)SavesFort +0, Ref +3, Will +3Meleedagger +0 (1d3-1/19-20)Rangeddart +2 (1d3-1)Speed20 ft., climb 20 ft.AbilitiesStr 8, Dex 13, Con 11, Int 8, Wis 13, Cha 8BAB / CMB / CMD+0 / +-2 / 9Sensesdarkvision 120 ft., low-light vision, scent; Perception +5Environmentany underground
DR 2/cold ironvulnerable light sensitivity
Combat brain - every behavior cites its line (1 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
mindless (from special_qualities)
special qualities: mindless
special qualities: mindless
On-hit riders and breath
hatred
From the entry
Mites receive a +1 bonus on attack rolls against humanoid creatures of the dwarf or gnome subtype due to special training against these hated foes.
This ability functions as a druid's wild empathy, save that a mite can only use this ability on vermin. A mite gains a +4 racial bonus on this check. Vermin are normally mindless, but this empathic communication imparts on them a modicum of implanted intelligence, allowing mites to train Medium vermin and use them as mounts. Vermin empathy treats swarms as if they were one creature possessing a single mind-a mite can thus use this ability to influence and direct the actions of swarms with relative ease.
Descended from even smaller fey, the mites are among the most pitiful and craven dwellers of the dark. Hideously ugly, even goblins have been known to mock mites for their homely appearances, mockery most mites take to heart and nurture for...