Monsters / Phase Spider
Phase Spider
CR 5 - 1,600 XP - N Large Magical Beast
Stat block
AC17 (touch 12, flat-footed 14)HP51 (6d10+18)SavesFort +8, Ref +8, Will +3Meleebite +10 (2d6+7 plus poison and grab)Speed40 ft., climb 20 ft.AbilitiesStr 20, Dex 17, Con 16, Int 7, Wis 13, Cha 10BAB / CMB / CMD+6 / +12 / 25Sensesdarkvision 60 ft., low-light vision; Perception +6Environmentwarm hills
Combat brain - every behavior cites its line (4 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
ambush (from lore)
When prey is located, the spider shifts to the Ethereal Plane to prepare an ambush.
When prey is located, the spider shifts to the Ethereal Plane to prepare an ambush.
flee-when-hurt (from lore)
Against a lone victim, the spider shifts to the Material Plane, bites the victim, then retreats back to the Ethereal Plane to wait for the poison to take effect.
Against a lone victim, the spider shifts to the Material Plane, bites the victim, then retreats back to the Ethereal Plane to wait for the poison to take effect.
strikes-first (from feats)
feats: Improved Initiative - it moves before you do
feats: Improved Initiative - it moves before you do
night-hunter (from senses)
senses: darkvision 60 ft., low-light vision; Perception +6 - hunts where prey is blind
senses: darkvision 60 ft., low-light vision; Perception +6 - hunts where prey is blind
On-hit riders and breath
ethereal ambush
From the entry
A phase spider that attacks foes on the Material Plane in a surprise round can take a full round of actions if it begins the combat by phasing into the Material Plane from the Ethereal Plane.
A phase spider can shift from the Ethereal Plane to the Material Plane as a free action, and shift back again as a move action (or as part of a move action). The ability is otherwise identical to ethereal jaunt (CL 15th).
The save DC is Constitution-based. Bite:
Phase spiders are voracious predators from the Ethereal Plane who hunt on the Material Plane. When prey is located, the spider shifts to the Ethereal Plane to prepare an ambush. Against a lone victim, the spider shifts to the Material Plane, bites the victim, then retreats back to the Ethereal Plane to wait for the poison to take effect. Against multiple foes, a phase spider follows these same tactics, and on each round a foe remains in r...