Monsters / Roper
Roper
CR 12 - 19,200 XP - CE Large Aberration
Stat block
AC27 (touch 10, flat-footed 26)HP162 (12d8+108)SavesFort +13, Ref +5, Will +13Meleebite +20 (4d8+18/19-20)Ranged6 strands +10 touch (1d6 Strength)Speed10 ft.AbilitiesStr 34, Dex 13, Con 29, Int 13, Wis 16, Cha 12BAB / CMB / CMD+9 / +22 / 33Sensesdarkvision 60 ft., low-light vision; Perception +24Environmentany underground
immune electricityresist cold 10vulnerable fireSR 27
Combat brain - every behavior cites its line (5 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
ambush (from lore)
The roper is an ambush hunter.
The roper is an ambush hunter.
bruiser (from abilities)
abilities: Str 34 over Dex 13 - plant and full-attack, soak the hits
abilities: Str 34 over Dex 13 - plant and full-attack, soak the hits
strikes-first (from feats)
feats: Improved Initiative - it moves before you do
feats: Improved Initiative - it moves before you do
night-hunter (from senses)
senses: darkvision 60 ft., low-light vision; Perception +24 - hunts where prey is blind
senses: darkvision 60 ft., low-light vision; Perception +24 - hunts where prey is blind
targets-weakest (from alignment)
alignment CE, Int 13 - picks off the wounded and the unarmored first
alignment CE, Int 13 - picks off the wounded and the unarmored first
On-hit riders and breath
pull
strands
From the entry
A roper can extend up to six thin, sticky strands from its body at a time, launching them to a maximum range of 50 feet. A roper's attacks with its strands resolve as ranged touch attacks. These strands are quite strong, but can be severed by any amount of slashing damage (a strand is AC 20). A creature struck by a strand is numbed and weakened by the strange material, and must make a DC 25 Fortitude save or take 1d6 points of Strength damage. The save DC is Constitution-based.
The roper is an ambush hunter. Capable of altering the coloration and shape of its body, a roper in hiding looks remarkably like a stalagmite of stone or ice (or in low-ceilinged chambers, a stony or icy pillar). In areas without such features to hide among, a roper can compress its body into a much more squat, boulder-like shape. The strands it extrudes are not flesh but a thick, semiliquid material similar to...