Monsters / Sahuagin
Sahuagin
CR 2 - 600 XP - LE Medium Monstrous Humanoid
Stat block
AC16 (touch 11, flat-footed 15)HP15 (2d10+4)SavesFort +4, Ref +4, Will +4Meleetrident +4 (1d8+3), bite -1 (1d4+1) or 2 claws +4 (1d4+2), bite +4 (1d4+2)Rangedheavy crossbow +3 (1d10/19-20)Speed30 ft., swim 60 ft.AbilitiesStr 14, Dex 13, Con 14, Int 14, Wis 13, Cha 9BAB / CMB / CMD+2 / +4 / 15Sensesblindsense 30 ft., darkvision 60 ft.; Perception +6Environmenttemperate or warm ocean
vulnerable light blindness
Combat brain - every behavior cites its line (3 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
night-hunter (from senses)
senses: blindsense 30 ft., darkvision 60 ft.; Perception +6 - hunts where prey is blind
senses: blindsense 30 ft., darkvision 60 ft.; Perception +6 - hunts where prey is blind
targets-weakest (from alignment)
alignment LE, Int 14 - picks off the wounded and the unarmored first
alignment LE, Int 14 - picks off the wounded and the unarmored first
holds-line (from alignment)
alignment LE, Int 14 - disciplined: keeps formation, never chases alone
alignment LE, Int 14 - disciplined: keeps formation, never chases alone
On-hit riders and breath
blood frenzy
From the entry
Once per day, a sahuagin that takes damage in combat can fly into a frenzy in the following round. It gains +2 Constitution and +2 Strength, but takes a -2 penalty to its AC. The frenzy lasts as long as the battle or 1 minute, whichever is shorter.
A sahuagin can communicate telepathically with sharks to a distance of 150 feet. This communication is limited to simple concepts, such as "come here," "defend me," or "attack this target."
Ravenous and cruel, the sahuagin are, unfortunately, among the most prosperous oceanic races. Great cities raised by these creatures darken the deep ocean trenches, and many are the near-coastal fortresses where they launch endless raids against their air-breathing enemies who dwell in close proximity to the shore. Warlike and proud, the sahuagin rarely ally with others, and view most other aquatic races such as the aboleths, the merfolk, and their ilk a...