Monsters / Salamander
Salamander
CR 6 - 2,400 XP - CE Medium Outsider
Stat block
AC18 (touch 11, flat-footed 17)HP76 (8d10+32)SavesFort +10, Ref +7, Will +6Meleespear +11/+6 (1d8+4/x3 plus 1d6 fire), tail slap +6 (2d6+1 plus 1d6 fire and grab)Speed20 ft.AbilitiesStr 16, Dex 13, Con 18, Int 14, Wis 15, Cha 13BAB / CMB / CMD+8 / +11 / 22Sensesdarkvision 60 ft.; Perception +16Environmentany (Plane of Fire)
DR 10/magicimmune firevulnerable cold
Combat brain - every behavior cites its line (4 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
constrict (from special_attacks)
special attacks: constrict 2d6+4 each round it holds
special attacks: constrict 2d6+4 each round it holds
power-attack (from feats)
feats: Power Attack - trades accuracy for damage when the hit is likely
feats: Power Attack - trades accuracy for damage when the hit is likely
night-hunter (from senses)
senses: darkvision 60 ft.; Perception +16 - hunts where prey is blind
senses: darkvision 60 ft.; Perception +16 - hunts where prey is blind
targets-weakest (from alignment)
alignment CE, Int 14 - picks off the wounded and the unarmored first
alignment CE, Int 14 - picks off the wounded and the unarmored first
On-hit riders and breath
constrict2d6+4
heat
From the entry
A salamander generates so much heat that its mere touch deals an additional 1d6 points of fire damage. A salamander's metallic weapons also conduct this heat.
Salamanders are native to the Plane of Fire, where their legions of fierce warriors are much feared by the other inhabitants of the plane. Because some of the stronger elemental fire races enslave salamanders for their metalworking skill and fighting prowess, the salamanders hate the efreet and other inhabitants with a passion.
Though their lairs typically hover in temperatures of 500 degrees F or more, salamanders can tolerate lower temperatures. They generally do so only when forced, and are even surlier and more short-tempered than normal in such environments. Although they hail from the Plane of Fire, the salamander race identifies more with the Abyss, and they hold demons (particularly those associated with fire, like balor...