Monsters / Skum
Skum
CR 2 - 600 XP - LE Medium Monstrous Humanoid
Stat block
AC13 (touch 11, flat-footed 12)HP20 (2d10+9)SavesFort +3, Ref +4, Will +3Meleetrident +4 (1d8+2), claw +2 (1d4+1), bite +2 (1d6+1)Rangedtrident +3 (1d8+2)Speed20 ft., swim 40 ft.AbilitiesStr 15, Dex 13, Con 17, Int 10, Wis 10, Cha 6BAB / CMB / CMD+2 / +4 / 15Sensesdarkvision 60 ft.; Perception +5Environmenttemperate or cold aquatic or underground
resist cold 10
Combat brain - every behavior cites its line (3 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
night-hunter (from senses)
senses: darkvision 60 ft.; Perception +5 - hunts where prey is blind
senses: darkvision 60 ft.; Perception +5 - hunts where prey is blind
targets-weakest (from alignment)
alignment LE, Int 10 - picks off the wounded and the unarmored first
alignment LE, Int 10 - picks off the wounded and the unarmored first
holds-line (from alignment)
alignment LE, Int 10 - disciplined: keeps formation, never chases alone
alignment LE, Int 10 - disciplined: keeps formation, never chases alone
From the entry
Skum are the most prolific and successful of the countless races created by the aboleths to serve as slaves. At the height of the aboleth empire, skum were legion and their armies waged many wars upon the land, yet now that the aboleths are in decline, skum have been set loose to manage on their own.
For the most part, the skum have been less than successful at this endeavor, and today they exist in a shadow of their previous multitude, most of them dwelling deep underground in slowly crumbling ruins left standing only because their enemies have lost interest in pursuing the now-won war against these fish-like humanoids. Skum have even lost their own name-only the most erudite and wise of their kind remember that they were once known as the ulat-kini. Today, most identify themselves with the racial epithet applied to them by surface-dwellers-"skum."
Skum do not age, and barring death ...