Monsters / Swarm, Centipede
Swarm, Centipede
CR 4 - 1,200 XP - N Diminutive Vermin
Stat block
AC18 (touch 18, flat-footed 14)HP31 (9d8-9)SavesFort +5, Ref +7, Will +3Meleeswarm (2d6 plus poison)Speed30 ft., climb 30 ft.AbilitiesStr 1, Dex 19, Con 8, Int -, Wis 10, Cha 2BAB / CMB / CMD+6 / +0 / 0Sensesdarkvision 60 ft., tremorsense 30 ft.; Perception +4Environmenttemperate or warm forest or underground
immune weapon damage
Combat brain - every behavior cites its line (2 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
mindless (from intelligence)
Int - (no Intelligence score)
Int - (no Intelligence score)
skirmisher (from feats)
feats: Weapon Finesse - fights on Dex, favors angles over exchanges
feats: Weapon Finesse - fights on Dex, favors angles over exchanges
On-hit riders and breath
poison
distractionDC 13 Fortitude
From the entry
The save DC is Constitution-based and includes a +2 racial bonus. Bite: