Monsters / Tarrasque
Tarrasque
CR 25 - 1,638,400 XP - N Colossal Magical Beast
Stat block
AC40 (touch 5, flat-footed 37)HP525 (30d10+360)SavesFort +31, Ref +22, Will +12Meleebite +37 (4d8+15/15-20/x3 plus grab), 2 claws +37 (1d12+15), 2 gores +37 (1d10+15), tail slap +32 (3d8+7)Ranged6 spines +25 (2d10+15/x3)Speed40 ft.AbilitiesStr 41, Dex 16, Con 34, Int 3, Wis 15, Cha 14BAB / CMB / CMD+30 / +53 / 66Senseslow-light vision, scent; Perception +43Environmentany
DR 15/epicimmune ability damageimmune acidimmune bleedimmune diseaseimmune energy drainimmune fireimmune mind-affecting effectsimmune paralysisimmune permanent woundsimmune petrificationimmune poisonimmune polymorphSR 36
Combat brain - every behavior cites its line (7 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
mindless (from special_qualities)
special qualities: mindless
special qualities: mindless
grapple-grab (from melee)
melee: bite +37 (4d8+15/15-20/×3 plus grab), 2 claws +37 (1d12+15), 2 gores +37 (1d10+15), tail slap +32 (3d8+7) - grab rides the hit
melee: bite +37 (4d8+15/15-20/×3 plus grab), 2 claws +37 (1d12+15), 2 gores +37 (1d10+15), tail slap +32 (3d8+7) - grab rides the hit
swallow (from special_attacks)
special attacks: swallow whole - a grabbed, smaller foe can be gulped down
special attacks: swallow whole - a grabbed, smaller foe can be gulped down
bruiser (from abilities)
abilities: Str 41 over Dex 16 - plant and full-attack, soak the hits
abilities: Str 41 over Dex 16 - plant and full-attack, soak the hits
aoo-coverage (from feats)
feats: Combat Reflexes - movement through its reach is punished
feats: Combat Reflexes - movement through its reach is punished
strikes-first (from feats)
feats: Improved Initiative - it moves before you do
feats: Improved Initiative - it moves before you do
power-attack (from feats)
feats: Power Attack - trades accuracy for damage when the hit is likely
feats: Power Attack - trades accuracy for damage when the hit is likely
On-hit riders and breath
swallow whole6d6+22
From the entry
The tarrasque's scales deflect cones, lines, rays, and magic missile spells, rendering the tarrasque immune to such effects. There is a 30% chance a deflected effect reflects back in full force at the caster; otherwise it is simply negated.
The tarrasque uses its Strength to modify Acrobatics checks made to jump, and has a +24 racial bonus on Acrobatics checks made to jump.
No form of attack can suppress the tarrasque's regeneration-it regenerates even if disintegrated or slain by a death effect. If the tarrasque fails a save against an effect that would kill it instantly, it rises from death 3 rounds later with 1 hit point if no further damage is inflicted upon its remains. It can be banished or otherwise transported as a means to save a region, but the method to truly kill it has yet to be discovered.
Once per minute for 1 round, the tarrasque can move at a speed of 150 feet. This i...