Monsters / Tiger, Dire
Tiger, Dire
CR 8 - 4,800 XP - N Large Animal
Stat block
AC17 (touch 11, flat-footed 15)HP105 (14d8+42)SavesFort +12, Ref +11, Will +5Melee2 claws +18 (2d4+8 plus grab), bite +18 (2d6+8/19-20 plus grab)Speed40 ft.AbilitiesStr 27, Dex 15, Con 17, Int 2, Wis 12, Cha 10BAB / CMB / CMD+10 / +19 / 31Senseslow-light vision, scent; Perception +12Environmentany forests, plains, and swamps
Combat brain - every behavior cites its line (4 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
grapple-grab (from melee)
melee: 2 claws +18 (2d4+8 plus grab), bite +18 (2d6+8/19-20 plus grab) - grab rides the hit
melee: 2 claws +18 (2d4+8 plus grab), bite +18 (2d6+8/19-20 plus grab) - grab rides the hit
pounce (from special_attacks)
special attacks: pounce - full attack (with rake) at the end of a charge
special attacks: pounce - full attack (with rake) at the end of a charge
bruiser (from abilities)
abilities: Str 27 over Dex 15 - plant and full-attack, soak the hits
abilities: Str 27 over Dex 15 - plant and full-attack, soak the hits
strikes-first (from feats)
feats: Improved Initiative - it moves before you do
feats: Improved Initiative - it moves before you do
On-hit riders and breath
rake2d4+8
pounce2d4+8