Monsters / Wolf, Dire
Wolf, Dire
CR 3 - 800 XP - N Large Animal
Stat block
AC14 (touch 11, flat-footed 12)HP37 (5d8+15)SavesFort +7, Ref +6, Will +2Meleebite +7 (1d8+6 plus trip)Speed50 ft.AbilitiesStr 19, Dex 15, Con 17, Int 2, Wis 12, Cha 10BAB / CMB / CMD+3 / +8 / 20Senseslow-light vision, scent; Perception +10Environmentcold or temperate forests
Combat brain - every behavior cites its line (1 rules)
Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.
trip (from melee)
melee: bite +7 (1d8+6 plus trip) - trip rides the hit
melee: bite +7 (1d8+6 plus trip) - trip rides the hit
From the entry
An enormous version of a normal wolf, dire wolves represent the wolf in its most primal form. These creatures follow the same basic behaviors of regular wolves, but are much more aggressive. Dire wolves often serve giants as hunting companions and vicious guard animals. Some ferocious humanoids and woodsmen use trained dire wolves as mounts. Darker than normal wolves, dire wolves' coats tend toward blacks and deep mottled grays. An adult dire wolf is typically about 9 feet long and weighs roughly 800 pounds.