Monsters / Xill

Xill

CR 6 - 2,400 XP - LE Medium Outsider

Stat block

AC21 (touch 14, flat-footed 17)HP67 (9d10+18)SavesFort +8, Ref +10, Will +6Meleeshort swords +13/+13/+8 (1d6+3/19-20), claw +13 (1d4+3 plus grab), bite +7 (1d3+1 plus paralysis), or 4 claws +13 (1d4+3 plus grab), bite +12 (1d3+3 plus paralysis)Ranged2 longbows +13 (1d8/x3)Speed40 ft.AbilitiesStr 17, Dex 18, Con 14, Int 15, Wis 12, Cha 11BAB / CMB / CMD+9 / +12 / 26Sensesdarkvision 60 ft.; Perception +13Environmentany (Ethereal Plane)
SR 17

Combat brain - every behavior cites its line (6 rules)

Built only from this entry: stat-block special attacks, the printed Int score, the creature type, its feats and senses, and the behavioral prose of its own description. Nothing invented - an uncited behavior is a test failure.

grapple-grab (from melee)
melee: short swords +13/+13/+8 (1d6+3/19-20), claw +13 (1d4+3 plus grab), bite +7 (1d3+1 plus paralysis), or 4 claws +13 (1d4+3 plus grab), bite +12 (1d3+3 plus paraly...
aoo-coverage (from feats)
feats: Combat Reflexes - movement through its reach is punished
strikes-first (from feats)
feats: Improved Initiative - it moves before you do
night-hunter (from senses)
senses: darkvision 60 ft.; Perception +13 - hunts where prey is blind
targets-weakest (from alignment)
alignment LE, Int 15 - picks off the wounded and the unarmored first
holds-line (from alignment)
alignment LE, Int 15 - disciplined: keeps formation, never chases alone

On-hit riders and breath

paralysis1d4DC 16 Fortitude

From the entry

As a standard action, a xill can lay 2d6 eggs in a helpless creature. A xill's eggs hatch in 24 hours, at which point the young consume the host from within, inflicting 1 point of Con damage per hour per young until the host dies. The young then emerge and planewalk to the Ethereal Plane, if possible, to mature. A remove disease spell (or similar effect) rids a victim of all implanted eggs or active young, or they can be cut out one at a time with DC 20 Heal checks (each attempt takes 10 minutes). If a check fails, the healer can try again, but each attempt (successful or not) deals 1d4 points of damage to the patient. A xill never takes penalties to an attack roll when fighting with multiple weapons, and treats claws as primary attacks even when also wielding weapons. A xill can shift from the Ethereal Plane to the Material Plane as a move action. Shifting from the Material Plane to ...