Spells / Antipathy
Antipathy
enchantment (compulsion) emotion, mind-affecting
LevelArcanist 8, Druid 9, Sorcerer 8, Summoner 6, Witch 8, Wizard 8Casting time1 hourRangeclose (25 ft. + 5 ft./2 levels)Targetsone location (up to a 10-ft. cube/level) or one objectDuration2 hours/level (D)Saving throwWill partialComponentsV, S, M/DF (a lump of alum soaked in vinegar)
Engine mechanics - what the game actually does
DispelWill save negates
dispel check: d20 + CL vs 11 + target CL
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
You cause an object or location to emanate magical vibrations that repel either a specific kind of intelligent creature or creatures of a particular alignment, as defined by you. The kind of creature to be affected must be named specifically. A creature subtype is not specific enough. Likewise, the specific alignment to be repelled must be named. Creatures of the designated kind or alignment feel an urge to leave the area or to avoid the affected item. A compulsion forces them to abandon the area or item, shunning it and never willingly returning to it while the spell is in effect. A creature that makes a successful saving throw can stay in the area or touch the item but feels uncomfortable doing so. This distracting discomfort reduces the creature's Dexterity score by 4 points. Antipathy counters and dispels sympathy .