Spells / Antiplant Shell
Antiplant Shell
abjuration
LevelDruid 4, Hunter 4Casting time1 standard actionRange10 ft.Area10-ft.-radius emanation, centered on youDuration1 min./level (D)Saving thrownoneComponentsV, S, DF
Engine mechanics - what the game actually does
Protection
10-ft-radius mobile barrier hedges out plant creatures and animated plants, 1 min/CL
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
The antiplant shell spell creates an invisible, mobile barrier that keeps all creatures within the shell protected from attacks by plant creatures or animated plants. As with many abjuration spells, forcing the barrier against creatures that the spell keeps at bay strains and collapses the field.