Spells / Arcane Lock
Arcane Lock
abjuration
LevelArcanist 2, Sorcerer 2, Wizard 2Casting time1 standard actionRangetouchTargetsdoor, chest, or portal touched, up to 30 sq. ft./level in sizeDurationpermanentSaving thrownoneComponentsV, S, M (gold dust worth 25 gp)
Engine mechanics - what the game actually does
Dispel
dispel check: d20 + CL vs 11 + target CL
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
An arcane lock spell cast upon a door, chest, or portal magically locks it. You can freely pass your own arcane lock without affecting it. If the locked object has a lock, the DC to open that lock increases by 10 while it remains attached to the object. If the object does not have a lock, this spell creates one that can only be opened with a DC 20 Disable Device skill check. A door or object secured with this spell can be opened only by breaking in or with a successful dispel magic or knock spell. Add 10 to the normal DC to break open a door or portal affected by this spell. A knock spell does not remove an arcane lock ; it only suppresses the effect for 10 minutes.