Spells / Bear's Endurance
Bear's Endurance
transmutation
LevelAdept 2, Alchemist 2, Arcanist 2, Bloodrager 2, Cleric 2, Druid 2, Hunter 2, Magus 2, Oracle 2, Ranger 2, Shaman 2, Sorcerer 2, Summoner 2, Warpriest 2, Wizard 2Casting time1 standard actionRangetouchTargetscreature touchedDuration1 min./levelSaving throwWill negates (harmless)ComponentsV, S, M/DF (a few hairs, or a pinch of dung, from a bear)
Engine mechanics - what the game actually does
BuffWill save negates
1 typed modifier(s) for 1 min./level
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
The affected creature gains greater vitality and stamina. The spell grants the subject a +4 enhancement bonus to Constitution, which adds the usual benefits to hit points, Fortitude saves, Constitution checks, and so forth. Hit points gained by a temporary increase in Constitution score are not temporary hit points. They go away when the subject's Constitution drops back to normal. They are not lost first as temporary hit points are.