Spells / Beast Shape III

Beast Shape III

transmutation (polymorph)
LevelAlchemist 5, Arcanist 5, Magus 5, Sorcerer 5, Wizard 5Casting time1 standard actionRangepersonalTargetsyouDuration1 min./level (D)ComponentsV, S, M (a piece of the creature whose form you plan to assume)

Engine mechanics - what the game actually does

Buff

4 typed modifier(s) for 1 min./level (D)

Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.

Description

This spell functions as beast shape II , except that it also allows you to assume the form of a Diminutive or Huge creature of the animal type. This spell also allows you to take on the form of a Small or Medium creature of the magical beast type. If the form you assume has any of the following abilities, you gain the listed ability: burrow 30 feet, climb 90 feet, fly 90 feet (good maneuverability), swim 90 feet, blindsense 30 feet, darkvision 60 feet, low-light vision, scent, constrict, ferocity, grab, jet, poison, pounce, rake, trample, trip, and web. Diminutive animal : If the form you take is that of a Diminutive animal, you gain a +6 size bonus to your Dexterity, a -4 penalty to your Strength, and a +1 natural armor bonus. Huge animal : If the form you take is that of a Huge animal, you gain a +6 size bonus to your Strength, a -4 penalty to your Dexterity, and a +6 natural armor bonus. Small magical beast : If the form you take is that of a Small magical beast, you gain a +4 size bonus to your Dexterity, and a +2 natural armor bonus. Medium magical beast : If the form you take is that of a Medium magical beast, you gain a +4 size bonus to your Strength, and a +4 natural armor bonus.