Spells / Bleed
Bleed
necromancy
LevelArcanist 0, Cleric 0, Inquisitor 0, Oracle 0, Sorcerer 0, Warpriest 0, Witch 0, Wizard 0Casting time1 standard actionRangeclose (25 ft. + 5 ft./2 levels)Targetsone living creatureDurationinstantaneousSaving throwWill negatesComponentsV, S
Engine mechanics - what the game actually does
DebuffWill save negates
stabilized dying creature resumes dying (loses 1 hp/round), Will negates
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon casting this spell, you target a living creature that has -1 or fewer hit points. That creature begins dying, taking 1 point of damage per round. The creature can be stabilized later normally. This spell causes a creature that is dying to take 1 point of damage.