Spells / Changestaff

Changestaff

transmutation
LevelDruid 7Casting time1 roundRangetouchTargetsyour touched staffDuration1 hour/level (D)Saving thrownoneComponentsV, S, F (a quarterstaff that has been carved and polished for 28 days)

Engine mechanics - what the game actually does

Summon

prepared quarterstaff becomes a Huge 24-ft treant-like defender that fights as a treant and obeys spoken commands, 1 hr/CL

Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.

Description

You change a specially prepared quarterstaff into a Huge treant-like creature, about 24 feet tall. When you plant the end of the staff in the ground and speak a special command to conclude the casting of the spell, your staff turns into a creature that looks and fights just like a treant. The staff-treant defends you and obeys any spoken commands. However, it is by no means a true treant; it cannot converse with actual treants or control trees. If the staff-treant is reduced to 0 or fewer hit points, it crumbles to powder and the staff is destroyed. Otherwise, the staff returns to its normal form when the spell duration expires (or when the spell is dismissed), and it can be used as the focus for another casting of the spell. The staff-treant is always at full strength when created, despite any wounds it may have incurred the last time it appeared.