Spells / Cloak Of Chaos
Cloak Of Chaos
abjuration chaotic
LevelCleric 8, Oracle 8, Warpriest 8Casting time1 standard actionRange20 ft.Targetsone creature/level in a 20-ft.-radius burst centered on youDuration1 round/level (D)Saving throwsee textComponentsV, S, F (a tiny reliquary worth 500 gp)
Engine mechanics - what the game actually does
Buff
2 typed modifier(s) for 1 round/level (D)
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
A random pattern of color surrounds the subjects, protecting them from attacks, granting them resistance to spells cast by lawful creatures, and causing lawful creatures that strike the subjects to become confused . This abjuration has four effects. First, each warded creature gains a +4 deflection bonus to AC and a +4 resistance bonus on saves. Unlike protection from law , the benefit of this spell applies against all attacks, not just against attacks by lawful creatures. Second, each warded creature gains spell resistance 25 against lawful spells and spells cast by lawful creatures. Third, the abjuration protects from possession and mental influence, just as protection from law does. Finally, if a lawful creature succeeds on a melee attack against a warded creature, the offending attacker is confused for 1 round (Will save negates, as with the confusion spell, but against the save DC of cloak of chaos ).