Spells / Cure Critical Wounds, Mass

Cure Critical Wounds, Mass

conjuration (healing)
LevelCleric 8, Druid 9, Oracle 8, Shaman 8, Warpriest 8, Witch 9Casting time1 standard actionRangeclose (25 ft. + 5 ft./2 levels)Targetsone creature/level, no two of which can be more than 30 ft. apartDurationinstantaneousSaving throwWill half (harmless) or Will half; see textComponents

Engine mechanics - what the game actually does

Healing4 d8Will save half

heals 4d8+CL

Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.

Description

This spell functions like mass cure light wounds , except that it cures 4d8 points of damage + 1 point per caster level (maximum +40).