Spells / Cure Serious Wounds

Cure Serious Wounds

conjuration (healing)
LevelAdept 3, Alchemist 3, Bard 3, Cleric 3, Druid 4, Hunter 4, Inquisitor 3, Oracle 3, Paladin 4, Ranger 4, Shaman 3, Skald 3, Warpriest 3, Witch 4Casting time1 standard actionRangetouchTargetscreature touchedDurationinstantaneousSaving throwWill half (harmless); see textComponents

Engine mechanics - what the game actually does

Healing3 d8Will save half

heals 3d8+CL

Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.

Description

This spell functions like cure light wounds , except that it cures 3d8 points of damage + 1 point per caster level (maximum +15).