Spells / Darkvision
Darkvision
transmutation
LevelAlchemist 2, Antipaladin 2, Arcanist 2, Hunter 3, Ranger 3, Sorcerer 2, Wizard 2Casting time1 standard actionRangetouchTargetscreature touchedDuration1 hour/levelSaving throwWill negates (harmless)ComponentsV, S, M (either a pinch of dried carrot or an agate)
Engine mechanics - what the game actually does
VisionWill save negates
grants information/senses (engine vision flags)
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
The subject gains the ability to see 60 feet even in total darkness. Darkvision is black and white only but otherwise like normal sight. Darkvision can be made permanent with a permanency spell.