Spells / Death Knell
Death Knell
necromancy death, evil
LevelAntipaladin 1, Cleric 2, Inquisitor 2, Oracle 2, Warpriest 2, Witch 2Casting time1 standard actionRangetouchTargetsliving creature touchedDurationinstantaneous/10 minutes per HD of subject; see textSaving throwWill negatesComponentsV, S
Engine mechanics - what the game actually does
BuffWill save negates
1 typed modifier(s) for instantaneous/10 minutes per HD of subject; see text
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
You draw forth the ebbing life force of a creature and use it to fuel your own power. Upon casting this spell, you touch a living creature that has -1 or fewer hit points. If the subject fails its saving throw, it dies, and you gain 1d8 temporary hit points and a +2 enhancement bonus to Strength. Additionally, your effective caster level goes up by +1, improving spell effects dependent on caster level. This increase in effective caster level does not grant you access to more spells. These effects last for 10 minutes per HD of the subject creature.