Spells / Destruction
Destruction
necromancy death
LevelCleric 7, Oracle 7, Shaman 8, Warpriest 7, Witch 8Casting time1 standard actionRangeclose (25 ft. + 5 ft./2 levels)Targetsone creatureDurationinstantaneousSaving throwFortitude partialComponentsV, S, F (holy or unholy symbol costing 500 gp)
Engine mechanics - what the game actually does
Damage10 d6negative energyscales per CL Fortitude save negates
10d6/CL negative energy, Fortitude partial
Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.
Description
This spell instantly delivers 10 points of damage per caster level. If the spell slays the target, it consumes the remains utterly in holy (or unholy) fire (but not its equipment or possessions). If the target's Fortitude saving throw succeeds, it instead takes 10d6 points of damage. The only way to restore life to a character who has failed to save against this spell (and was slain) is to use true resurrection , a carefully worded wish spell followed by resurrection , or miracle .