Spells / Dimensional Lock

Dimensional Lock

abjuration
LevelArcanist 8, Cleric 8, Oracle 8, Sorcerer 8, Summoner 6, Warpriest 8, Wizard 8Casting time1 standard actionRangemedium (100 ft. + 10 ft./level)Area20-ft.-radius emanation centered on a point in spaceDuration1 day/levelSaving thrownoneComponentsV, S

Engine mechanics - what the game actually does

Terrain

20-ft-radius sphere blocks all extradimensional travel (teleport, ethereal, astral, summoning) in or out, 1 day/CL

Classified by SpellMechanics from this spell's own body text; the same object drives the game engine, the cards, and this page.

Description

You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of movement barred include astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport , and similar spell-like abilities. Once dimensional lock is in place, extradimensional travel into or out of the area is not possible. A dimensional lock does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms. Also, the spell does not prevent summoned creatures from disappearing at the end of a summoning spell.